Wednesday, May 14, 2014

Update

Here is a preview of the normals on the towers of St. Basils Cathedral, enjoy.



Tuesday, May 13, 2014

PBR Materials Cheat Sheet

So learning PBR workflow has been challenging, but rewarding to see how much better the assets look in various lighting scenarios. Here is a cheat sheet to pass along to those who want to get a little help.


If any one who checks this blog has any questions regarding this sheet or PBR in general, comment below and I'll try my best to answer them.

Monday, May 12, 2014

Play Time

Here is a quick set I made to see how far I could push the normal detail while using super low poly geo. Quick and dirty, but fun to mess around. 
Wires


Thursday, May 8, 2014

Guns, Guns, Guns, and More Guns Part 2

Alright so last gun for a bit. Classic AK, I made this awhile back and decided to redo it. I forgot to mention if you have any critiques or comments feel free to write me. The fact that I am trying to do a post everyday, I should be able to respond to it very quickly. Also, please follow my blog, tell your friends or share this page on Twitter or Facebook if you like what you see. That was a shameless plug because of the hard work on my end, thanks.

Game-Res Geo
Normal Map Applied
First Pass on the Texture

Gonna change the handle of the AK to a synthetic instead of wood. Plus gotta grunge up all these guns to give them a story. Alright this will be the last gun I post....for a little while. Definitely gonna keep posting everyday so check back. 

Guns, Guns, Guns, and More Guns Part 1

So I started to model a bunch of different things for my portfolio and I got caught up doing a bunch of different guns. I had modeled several different ones a year or two ago and thought while I'm doing these new ones, why not update the ones a did awhile ago to a higher quality. Well come to find out I had to practically start over on them, so I didn't save that much time. Well, live and learn. Here is a KS-23 shotgun, little fact about this shotgun is its actually considered a Karbine. They used old small cannon barrels with rifling to create it, and it has 7 different types of ammunition for it.

 Game Res Model
Normals Applied
First Texture Pass


Check back tomorrow, one last weapon preview......

Wednesday, May 7, 2014

Ode to the Motherland

Here is a quick glimpse of an environment I'm working on. It was a real challenge to bake down the domes and keep them at a decent poly count. I think each one is about 140 tris.


Tuesday, May 6, 2014

What Can I Say, I Like Guns

Here is a g36c I am modeling alongside other projects to update my portfolio.

Game-Res Model
Normal Maps

 First Texture Pass
And yes, there will be a few more guns to show.