Friday, November 25, 2016

Happy Thanksgiving!

Its been a while since my last post and I've finally had some time off from work, which has been crazy. FYI working at a studio full time again so getting off that contract/freelance grind has been nice. Tried a new workflow of creating a boolean midpoly model and imported into zbrush, ran a polish pass on it to create a nice even soft edge and ran some surface noise along with some nicks and dings. Modeled LP and baked out, did a quick few things in nDo and bingo Dino-DNA! Going to make a texture pass over the weekend. Have a good holiday folks!


Sunday, August 7, 2016

Stranger Things

Doodled a little after binge watching the series... great show!


Wednesday, July 20, 2016

Sketchbook Fun

These are some sketches from a little while back, using some classic horror movies as ref...
I think I might take these to photoshop and play with them a bit more.




Wednesday, February 17, 2016

3D Environment Project

Working on an environment from a model I've done in the past, trying to add a story to it. Maybe eventually make a small shooter out of it. We'll see? Here are some snippets of items I'm working on.
Tileable Cobblestone, trying to blend a dirt texture in UE4
Modular Fence
 
Cement Barricade

Wednesday, December 30, 2015

Spring Cleaning Cont...

More 2D doodles...some of this stuff is really old. Figured I could delete them if I had them documented on here....ummmm I like dogs, sorry














Spring Cleaning Comes Early

Here are some old works, documented and then I deleted them from my computer.

Some clothing practice (Model is not mine)





2D Crap