Started to layout a few things today, trying to get the architecture right. Created the seats and placed them in one section of the arena, its somewhere in the 100,000 polygon range...! Not sure how I'm gonna get it to run in engine with all the seats in the arena.... Looked at NHL 15 and FIFA 15 and they have all the seats and upwards of 9,000 active fans animating in the arena and it runs at 60 FPS, the polycount on screen has to be in the 10's of millions polygon range, they have to be optimizing it somehow? I'll have to research it a bit more. Here is an updated pic.
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