Saturday, February 21, 2015

Tuesday, February 17, 2015

High and Low Poly

So I've been busy doing a project for a client, but in-between product videos I have been slowly finishing this guy up. I think I am ready for modeling seriously in Max now, I'm nowhere near my Maya level sadly, :(  but I will gain speed and more knowledge as I pick up more projects. I'm texturing this guy, but for now the main focus is the modeling.