Friday, November 25, 2016
Its been a while since my last post and I've finally had some time off from work, which has been crazy. FYI working at a studio full time again so getting off that contract/freelance grind has been nice. Tried a new workflow of creating a boolean midpoly model and imported into zbrush, ran a polish pass on it to create a nice even soft edge and ran some surface noise along with some nicks and dings. Modeled LP and baked out, did a quick few things in nDo and bingo Dino-DNA! Going to make a texture pass over the weekend. Have a good holiday folks!