Wednesday, January 21, 2015

3DS Max

I have an opportunity to possibly work on a cool project if I get my Max skills up to my Maya skills. I've taken the last week to really sit down and learn the modeling toolset. Some things I like, and somethings I don't like, but overall I'm happy with my progress. Yes, another gun. Something about them really tests your hard and organic modeling skills at the same time. As you can see, I have no idea how to make my renders look pretty in Max. Well, not yet at least. Rick Grimes would be proud of this one!



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